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Click here for 80% off ProUser subscription
Siggraph offer — extended till nuBridge is available again.
... LAST DAYS!
Get access to all the tools on Nukepedia from inside Nuke, with our nuBridge plugin!
Find out moreContributed by julien sabatier
A small gizmo to make very quick transitions between two shots. From the left to the right (and vice versa). From the top to the bottom (and vice versa).
Contributed by Supratim Das
KeyGuide is a toolset that I have created to optimize the chroma keying workflow.
Contributed by Marty Blumen
Draw BackdropNodes by dragging a marquee directly in the Node Graph. Shift+B, click and drag, done. Works on Nuke 11–16+.
Contributed by Daniel Harkness
"SideFX Houdini-Style" copy/paste. Copy/paste tools for Nuke that preserve and restore node input connections.
Contributed by gonzalo rojas
Blender accurate Cloud texture node for Nuke. Supports 10 noise bases, soft/hard type, grayscale/color output, depth and nabla controls.
Contributed by Timo Aaldriks
Fast keyboard-driven node creation & knob editing. Create a node and immediately set a pre-defined knob without opening the properties panel.
Contributed by Emanuele Comotti
Extended Version of Remove/Keep Node with multiple dropdown selections. Compiled for all releases v14 to v17. GitHub for all versions.
Contributed by santosh sharma
Express Asset Browser Pro is a high-speed, Python-based asset management tool designed to bridge the gap between your local library and the Nuke Node Graph. Built with a focus on speed and artist workflow, it categorizes your files automatically and provides instant access to scripts, renders, and video files. https://buymeacoffee.com/bittu.sharma
Contributed by Marty Blumen
Extract translate, rotate & scale from vertex motion. Track rigid body animation using point cloud alignment, then bake or link to any 3D node.
Contributed by Rishikhant Pandian
PhysicsParticleEmitter This tool reimagines the native Particle Emitter node through a physics-first lens. Instead of Nuke's default flat parameter layout, all 57 user-facing knobs are reorganized into seven intuitive physics-based sections Emission/Birth, Initial Kinematics, Lifespan & Decay, Intrinsic Physical Properties, Stochastic Controls, Visual Representation, and Spatial Constraints presented on a single scrollable page with clear section headings. This makes the emitter significantly faster to navigate during complex simulations, letting artists think in physical terms rather than hunting through unrelated parameters. The tool preserves full native functionality, including all three inputs (particles, emit geometry, merge), and links directly to the internal ParticleEmitter so every knob is live and keyframeable. Verified against Nuke 16.0v2 with 100% knob coverage. Ideal for VFX artists who want a more intuitive, simulation-minded workflow when building particle systems.