Thousands of free tools for Foundry's Nuke family
Latest uploads
S_Replace_Erode_V01_S
Contributed by SAJAD SALIMI
Replcae all your Dilate nodes with FilterErode nodes with One Click ! ( Nuke 12 only )
CG to Film
Contributed by quentin vien
Simple node to apply usual effect that turns CG renders into a more filmic look.
TT_Breakdown
Contributed by Tim Thevoz
Showreel breakdown tool with wipe, transform, and dissolve animations. Supports up to 50 inputs.
WindGrass for Roto
Contributed by Lei SiYu
一个简单的通过手动绘制(open spline)线条模拟草丛随风摆动的小玩意。 A simple gizmo that simulates the swaying of grass in the wind by manually drawing (open spline) lines.
GPT-Image-All
Contributed by Lei SiYu
This node can easily generate the required images in Nuke through the API, and they will be automatically saved in the specified location. You can import them into Nuke with one click. The 1.0.1 version is a Chinese plugin,(1.0.1版本是中文插件)Have fun
NukeRef
Contributed by Denis Rychkov
NukeRef: A PureRef-like tool for Nuke. Paste reference images directly into the Node Graph (Ctrl+V) right under your cursor. Lightweight & fast.
JitterFix
Contributed by sachin kumar
This tool is designed to isolate, smooth, or completely remove high-frequency jitter/bump on a specific frame or frame range manually. ----------------------------------------------------------- HOW IT WORKS: ----------------------------------------------------------- Step1. TRACK THE BUMP: Click [track] to open Tracker properties. Track the feature that contains the camera bump or jitter. Step2. BAKE THE ANIMATION: Turn ON the switch next to [copyTrack], then click [copyTrack]. This copies the data into internal transform nodes. Step3. FIX SPECIFIC FRAMES MANUALLY: Click [fixTrack]. This selects Transform and displays its motion path curve directly over your image in the Viewer. - Look at the curve path in the Viewer to easily spot where the jitter/bump spike occurs. - Scrub to the bad frame. -Move the transform manually to smooth out the curve line perfectly. Note: Always ensure the on/off switch is checked before clicking [copyTrack] to prevent accidental data overwrites.
BrushSystem
Contributed by Tom Kelly
turn your CG renders into painted images
CollectFiles NK16.0v8
Contributed by Subodh Narwade
Updated Nitish's collectFiles code for Nuke 16 or later versions
Clean Panel and Storyboard Arranger
Contributed by Melick Harry
A simple Python script for Nuke that quickly organizes and arranges selected image or read nodes vertically into a clean panel/storyboard layout.