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Siggraph offer — extended till nuBridge is available again.
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Get access to all the tools on Nukepedia from inside Nuke, with our nuBridge plugin!
Find out moreContributed by Luis Afonso
Gizmo for the usual turbulent displacement. One large noise, one small noise connected to a IDistort node. Just a quick time saver.
Contributed by Marty Blumen
Nuke Label Studio lets artists visually edit node labels with live preview, formatting tools, and safe, cross-version workflow in Nuke.
Contributed by Marty Blumen
Roto Simplifier for Nuke cleans dense roto into optimized, production-ready splines with point reduction, baked animation, and non-destructive workflow.
Contributed by Marty Blumen
Locks UVs to a reference frame, stabilising projections on deforming surfaces while fixing seams and artifacts so paint and patches stick cleanly over time... without requiring a 3d model.
Contributed by Marty Blumen
PolarTransform maps Cartesian ↔ polar, enabling radial edits, cat’s eye bokeh and Petzval-type lenses, high-fidelity resampling, and seam-free polar transformations.
Contributed by Marty Blumen
Spectral Lens / Spectral Aberration Pro This Nuke gizmo implements a physically inspired spectral dispersion model that simulates lens chromatic aberration as a continuous wavelength phenomenon, rather than a simple RGB channel offset. Instead of shifting only red and blue channels, the operator decomposes the image into seven discrete spectral bands, radially scales each band relative to an optical center, and recombines them with energy-preserving weighting. The result is a smooth, lens-like dispersion effect that behaves more like real glass optics under refraction.
Contributed by Nitin Kashyap
QGrade
Contributed by Nitin Kashyap
NK_HueKeyer
Contributed by Marty Blumen
The PRef To STMap Baker is a Nuke tool that generates a motion-vector-based STMap using 3D Position Reference (PRef) passes. By analysing how 3D points on a deforming object move relative to a static "rest" frame, it calculates a UV map (Red/Green channels).
Contributed by Luis Afonso
Gizmo for the usual turbulent displacement. One large noise, one small noise connected to a IDistort node. Just a quick time saver. (Unfornunately this gizmo was encrypted in Nuke Indie when exporting. There is another published version which is a universal .gizmo file)