Thousands of free tools for Foundry's Nuke family
Latest uploads
Real Camerashake
Contributed by Johannes Kretschmer
This is a collection of real camerashake movements that I tracked from real plates. It can output motionvectors and Export a transforms. Also it can convert a given 2D point into one that has the shake movement baked into its own transform data. This can be useful for adding lensflares after the camerashake.
Knob Autoview
Contributed by Serban Jipa
Configurable Node Graph labels for modified knob values and a live Nuke-knob Dashboard, built from the controls you select.
Constant from Hex Color Code
Contributed by Heikki Nummi
Tool to create a constant from a Hex Color code. 1. Add the code to your menu.py 2. Search for Constant from Hex 3. Paste your hex. It also adds a ctrl+alt+c shortcut for the function. Remove or modify the last line if you don't want that.
td_FrameGen
Contributed by Talha Dumanoglu
Detect and fix duplicate frames in AI-generated videos using Nuke.
PaintFromRef
Contributed by Marty Blumen
PaintFromRef turns any image into a standalone, fully editable RotoPaint node using thousands of painterly brush strokes.
DL_DrawLines
Contributed by Leonel nguyen
DL_DrawLines is a stylized line-generation tool designed to create organic, hand-painted outlines that remain perfectly stable on moving CG renders. Originally developed for the short film The Alchemy of a Storm.
Draw Dots
Contributed by Marty Blumen
Draw a path in Nuke's Node Graph and automatically turn it into a chain of connected Dot nodes.
NUKERIS
Contributed by kota mori
A Nuke-native falling-block puzzle game with a Node Graph-inspired interface. Supports Nuke 12-17, Python 2.7 / 3, and PySide2 / PySide6.
Instance Render (CPU/GPU)
Contributed by Marty Blumen
A path tracer for Nuke that keeps instances instanced.
CopyToPoints (USD/Classic)
Contributed by Marty Blumen
Houdini's Copy to Points, native in Nuke — for both 3D systems.